Archive for August, 2009

Stargrunt AAR – City Fight

Posted in Games with tags , , on August 30, 2009 by stingersix

Jonathan and I played SG again last Thursday. For this game we had two platoons fighting over a downed recon drone in a dense urban landscape; lots of bombed out buildings and rubble. For added madness, we came up with a system for underground movement utilizing the sewers!

For minis, I was using my Pig Iron Heavy Infantry and EM4 powered armor. Jonathan was using Rackham’s AT-43 Red Blok troops. I have to say both forces looked fantastic on the table!

I must apologize for the poor quality of the pictures. Next time I’ll use a stand or something to mount the camera on.

Jonathan’s UDSS troops (space socialists!) contested control of a recon drone with my Ramstar mercenaries. The UDSS forces were trying to decode and transmit the data in the drone and my objective was to simply recover the drone.
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Manning the barricades

Manning the barricades


Jonathan’s troops set up fairly close to the objective, then I was allowed to deploy a recon squad hidden. After that, the rest of my unit dropped on the opposite end of the board.
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The first turn, both of us moved forward. The UDSS troops advanced toward the downed recon drone and set up a defensive perimeter. I got the bulk of my platoon on line and began advancing down the left side of the table with my infantry, while a squad of power armor troops went up the center and the APC moved around to the right.
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My recon squad revealed itself on the floor directly above Jonathan’s HQ squad and pinned them down, only to come under heavy grenade launcher fire from his heavy power armor troops in return!

UDSS HQ squad about to get jumped!

UDSS HQ squad about to get jumped!


Ambush sprung! So happy to see you!

Ambush sprung! So happy to see you!


Street fighting men

Street fighting men

My troops going down the left chased a UDSS squad out of one of the buildings. Once I’d invested my troops in the forward buildings, Jonathan sent a squad through the sewers that came up behind my troops in the building they’d just left! This resulted in a furious shootout at close range, after which I turned my troops around and attempted to close assault. I blew my movement rolls and was only able to get right up on the enemy. Literally there was only a wall between us!

Chasing them out! That white poker chip is the sewer more enemy troops popped out of!

Chasing them out! That white poker chip is the sewer more enemy troops popped out of!

What followed was both squads using their activations (and extra HQ activations) to fire at each other right through the windows! In the end, the UDSS troops took some hits and wound up retreating back into the sewers.

Point blank shootout!

Point blank shootout!

Jonathan got his tech squad over to the drone, picked it up, got into cover and went to work. Realizing I was getting bogged down on the left, I tried to press forward in the center and on the right. My PA troopers blazed up an enemy squad in a forward position, eventually close assaulting them and causing a lot of casualties. But the advance was not as fast as I would have liked.

UDSS squad seizes the objective

UDSS squad seizes the objective


Power armor assault

Power armor assault

With his tech troops working on the drone, I had to try and slow them down, so I drove the APC forward and right up on them! The result was an insane exchange of fire between his PA troops and RPG armed troops. Rockets bounced off the thick front armor of my APC, but I wound up with maximum Suppression markers, making the vehicle a sitting duck. Eventually, one of the rockets got through and disabled the APC.
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APC coming up the flank

APC coming up the flank


Rolling onto the objective

Rolling onto the objective

The UDSS cracked the code on the drone and although their first attempt at sending the data was stymied by ECW jamming, they would have eventually gotten the roll they needed. We had to stop the game there because of the time.

UDSS tech squad under the gun

UDSS tech squad under the gun

It was a fun game and well played by Jonathan. His troops were Green but had High motivation (meaning they didn’t need to roll for 1st Suppression). That helped but he maneuvered them well. My advance on the left was checked by the well-timed emergence of one of his squads behind me (through the sewers) delaying me there.

The firefights and close assaults among the troops fighting in the ruins on the left were totally insane! I haven’t played a game of SG yet that had troops going at it at such close ranges! The back and forth there was a lot of fun!

My biggest mistake, which surely cost me any chance I had of winning, was not putting my PA troops into the APC and driving them forward to the objective. Although I could drive it over there and cause trouble, without troops to pick up the drone, there was no way I could win.

So, by my count, the UDSS is up two victories (the successful kidnapping of the Kryton Corp heiress, and this battle). Ramstar’s got one.

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20 years of Space Hulk!

Posted in Blather, Nostalgia with tags on August 23, 2009 by stingersix

The most fun I’ve ever had playing a boardgame has been playing GW’s classic Space Hulk, quite possibly the best game GW has ever made. I’m serious about that. I’ve played lots of GW games from the era before they went totally over to 40K and WFB, and along with Fury Of Dracula, Space Hulk is the best.

My first few years in J-land, I played the game a lot. Dozens and dozens of times. I learned the best strategies for both the ‘Stealers and the Marines. I loved the tension of the timer running down, the dice deciding your fate moment to moment, the raw savagery of the Genestealer assault. I really love this game!

I had a look at the extremely good looking new (limited) edition of Space Hulk. Oh my god is it beautiful! The components are quite simply perfect. Fantastically sculpted minis, beautiful board pieces and components. I also had a look through the rules and it appears they’ve simply used the 1st edition rules, rather than the 2nd edition. That means use of the timer, and flamers taking out whole board sections, which is as it should be!

Am I going to but a copy? Believe me I went back and forth about it. But I still have my old set, all the expansions and the extremely rare campaign book. It’s all worn but perfectly playable. The minis aren’t as plush as the new ones, but hey, they were pretty damned good 20 years ago! I took it out last night and had a look through.

If I want to play this game, I can. The new game would be nice, but I don’t really need it. Of course in a year or two, when copies of the new game are going for $300 on eBay I’ll be regretting it but, oh well.

Anyone want to play a game of Space Hulk?

OGRE

Posted in Games, Minis with tags , , , on August 9, 2009 by stingersix

I’ve always liked Steve Jackson Games OGRE. The whole assymetrical thing with one giant tank vs. a battalion of regular troops and tanks is just too cool. That and the casual use of nuclear weapons on a battlefield that is a bombed out, cratered boiling hell and what more could I ask for (except maybe, a life…)

Anyway, I got some Ogre miniatures a few years back and here they are. I went a brighter, more colorful paint job on these and I think it worked.

I couldn’t quite get the sharpness on the closeups so apologies in advance for the fuzziness. One of these days I’ll figure out how to get better at this without spending any money.

Ogre MkV – The undisputed King of the Battlefield
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MkV and MkIIIs head on
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These are the vehicles and infantry from the Ogre Deluxe game. They’re not the classic Ogre designs – those are found in the Deluxe GEV game.
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Deluxe GEV – The vehicles in this set are the classic Ogre designs.
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Critical Mass Games website open

Posted in Companies, Minis with tags , , on August 8, 2009 by stingersix

Critical Mass Games has just opened their website. Their range of Arc Fleet (human) troops is first up, with several more troop types to come. Looks like they’ll have lots of aliens too, and vehicles to accompany all the forces eventually.

I’ve been a solid 28mm gamer for many years, but I can see some 15mm sci-fi troops on my painting table soon. Playing Stargrunt at the company level might be cool too!

Coming up

Posted in Blather, Minis with tags , on August 5, 2009 by stingersix

Sorry for not posting lately. Work has been very busy and I haven’t had much time for painting lately.

I’m still working on my Spacelords though and those are coming along. Also I’ve been getting excited by this new company called Critical Mass Games. There isn’t much on that website but check out Dropship Horizon for some really cool preview images. I’ve mostly been a 28mm fan but this new game and minis line is 15mm and I’m quite ready to give it a go once they start regular releases.

My little poll has finally picked up more than one vote for any single minis property. There’re two votes for Ogre, so I’ll take some pics over the weekend and put those up!